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목록ComputeShader (1)
Game Develop
[DirectX11] 리소스 바인딩 관련 에러
1. D3D11 WARNING: ID3D11DeviceContext::OMSetRenderTargets: Resource being set to OM RenderTarget slot 0 is still bound on input! [ STATE_SETTING WARNING #9: DEVICE_OMSETRENDERTARGETS_HAZARD] 2. D3D11 WARNING: ID3D11DeviceContext::OMSetRenderTargets[AndUnorderedAccessViews]: Forcing CS shader resource slot 0 to NULL. [ STATE_SETTING WARNING #2097316: DEVICE_CSSETSHADERRESOURCES_HAZARD] 컬러피킹을 해야하기..
ComputerGraphics/DirectX
2022. 2. 14. 23:16